Timeline


and .

07/31/10: Yesterday

23:10 Changeset [3630] by eoc

Fixed tutorial_en.

22:57 Changeset [3629] by totycro

Quick fix for #670 Still needs proper fix refs #670

22:50 Ticket #671 (Brickyard does not cost any thing / no costs displayed) closed by eoc
fixed: (In [3628]) Added building costs for Brickyard. Fixes #671.
22:50 Changeset [3628] by eoc

Added building costs for Brickyard. Fixes #671.

22:40 Ticket #673 (Sheep farm is broken (no raw wool)) created by Quassy
In my current game (compressed file attached) a farm is broken. There is …
22:25 Ticket #672 (Unable to build brickyard on certain locations) created by Quassy
I am unable to build a brickyard on two ruins (western coast of the …
22:11 Ticket #671 (Brickyard does not cost any thing / no costs displayed) created by Quassy
I guess the summary says it all?
22:09 Ticket #670 (Clicking to transfer goods makes the game crash) created by Quassy
Clicking on the tab (of the ship) with a box on it to transfer goods makes …
21:46 Changeset [3627] by nihathrael

Fix --start-map= parameter

21:23 Changeset [3626] by totycro

Made new main boatbuilder tab work dynamically in principle.

20:30 Ticket #669 (Game randomly (not yet reproducable) crashes after planting trees) created by Quassy
[…]
20:18 Ticket #668 (Scrolling through savegames does not update Details) created by Quassy
When you scroll through the list of savegames the "Details" (showing name, …
11:24 Ticket #662 (Trader save fail (-,) closed by totycro
fixed: (In [3625]) Fixed possible cause of trader save crash (#662) fixes #662
11:24 Changeset [3625] by totycro

Fixed possible cause of trader save crash (#662) fixes #662

11:02 Ticket #664 (Road pather tries to build over clay deposit, but not over tent ruins) closed by totycro
fixed: (In [3624]) Fixed road pather trying to build over resource …
11:02 Changeset [3624] by totycro

Fixed road pather trying to build over resource deposits. (those inherit ...

10:54 Ticket #663 (Tents are in lvl 2, if built when player is lvl2) closed by totycro
fixed: (In [3623]) Tents are now in lvl 1 when built. fixes #663 Cleaned up …
10:54 Changeset [3623] by totycro

Tents are now in lvl 1 when built. fixes #663 Cleaned up settler code a ...

10:26 Ticket #665 (Crash when loading game and game was saved with active highlight (build)) closed by totycro
fixed: (In [3622]) fixes #665 (world is now destructed after the cursor, which …
10:26 Changeset [3622] by totycro

fixes #665 (world is now destructed after the cursor, which enables the ...

09:00 Ticket #666 (Show something when you click on the clay deposit) closed by totycro
fixed: (In [3621]) Display a tab when clicking on resource deposit. fixes …
09:00 Changeset [3621] by totycro

Display a tab when clicking on resource deposit. fixes #666 This commit ...

07/30/10:

23:08 Ticket #667 (Crash when removing clay pit with inventory (Save attached)) closed by totycro
fixed: fixed as of rev 3620
23:06 Changeset [3620] by totycro

Fixed mine save/load. Older savegames containing clay pits won't work ...

03:12 Ticket #667 (Crash when removing clay pit with inventory (Save attached)) created by eoc
(i) load the savegame below (ii) tear down the clay pit ->[…]
03:04 Ticket #666 (Show something when you click on the clay deposit) created by eoc
The graphics may confuse users which have never encountered our clay …
02:53 Ticket #665 (Crash when loading game and game was saved with active highlight (build)) created by eoc
(i) click on a button in the build menu (ii) press F5 (iii) press F9

07/29/10:

21:03 Changeset [3619] by totycro

Also fixed unicode conversion error for trader ships

20:52 Changeset [3618] by totycro

Made trader name unicode

18:36 Changeset [3617] by manuel

don't import fife from global python module path if --fife-path is set

17:53 Ticket #664 (Road pather tries to build over clay deposit, but not over tent ruins) created by totycro
To reproduce, just try to build a road upon a clay deposit and a tent …
17:47 Ticket #663 (Tents are in lvl 2, if built when player is lvl2) created by totycro
If you reach lvl 2, and you build a tent, it's in lvl2. It should be lvl …

07/28/10:

21:25 Changeset [3616] by eoc

Added icons for tab "Build related fields". At the moment they are not ...

07/27/10:

22:47 Ticket #662 (Trader save fail (-,) created by eoc
Had several UHs running and when I got back, one was crashed with the …

07/26/10:

17:42 Changeset [3615] by eoc

Reverted my previous garbage, removed some outdated campaigns. ...

17:09 Changeset [3614] by totycro

Reverted garbage that got committed

16:30 Changeset [3613] by eoc

Really removed it now... hopefully.

16:24 Changeset [3612] by eoc

Removed old boatbuilder code. Small update to tab import location.

10:52 Ticket #661 (Layers seem confused when selecting building) created by eoc
I only have seen this coincidentally now in one of my screenshots, but I …
01:38 Changeset [3611] by eoc

Cleaned up after myself. Even forgot a file again.

00:59 Changeset [3610] by eoc

Fixed typo. Sorry for that commit streak.

00:54 Changeset [3609] by eoc

Added checkbox-like icons. Removed some local test code. New boatbuilder ...

00:22 Changeset [3608] by eoc

New boat builder tab. Needs to be cleaned up a lot.

00:18 Changeset [3607] by eoc

XML tab files for new boat builder.

00:13 Changeset [3606] by eoc

Very small icons (16px). Used in ship cost display for now.

07/25/10:

23:53 Changeset [3605] by eoc

Added icons for new boat builder. Improve them if you like.

23:23 Changeset [3604] by totycro

Fixed possible segfault

22:55 Changeset [3603] by totycro

Fixed possible minor mem leak

22:41 Changeset [3602] by nihathrael

Fixed a small possible glich that could lead to a segfault. Thanks to ...

17:50 Changeset [3601] by eoc

OverviewTab? requires no name element anymore. Updated image code for ...

12:16 Changeset [3600] by totycro

Removed special selection behaviour for storages (the whole settlement ...

12:01 Ticket #542 (Fix image loading) closed by totycro
fixed: (In [3599]) hack fix for placing the brickyard. the fix will have to be …
12:01 Changeset [3599] by totycro

hack fix for placing the brickyard. the fix will have to be generalised ...

11:04 Changeset [3598] by nihathrael

Increase savegame version, old ones don't work

07/24/10:

18:31 Ticket #656 (Fillbar overlaps menu graphics in some menus ( exchange )) closed by totycro
fixed
18:28 Changeset [3597] by totycro

hack fix for layouting issue with pychan. there is no proper fix because ...

18:10 Changeset [3596] by totycro

Made size of all res icons equal (50x50)

17:56 Ticket #653 (Removing goods in trade (buysell) does not reset slider and green fillbar) closed by totycro
fixed: (In [3595]) show/hide fillbar by setting position to sth invisible, which …
17:56 Changeset [3595] by totycro

show/hide fillbar by setting position to sth invisible, which is less ...

14:28 Changeset [3594] by eoc

Added dummy icon for 120x120px.

14:05 Changeset [3593] by totycro

fixed minor issue

13:36 Changeset [3592] by eoc

Added a really small icon of cloth (24x24).

07/23/10:

22:48 Ticket #648 (Show something when you click on the SIGNAL FIRE.) closed by eoc
fixed: Hopefully closed in r3591.
22:45 Changeset [3591] by eoc

Added an overview tab to the signal fire.

22:34 Changeset [3590] by totycro

Fixed minor bug that made sending a lot of ships to 1 position slow

22:17 Changeset [3589] by totycro

Display building preview according to lvl in build preview tab

22:14 Changeset [3588] by totycro

Made latest rev save/load-safe

22:09 Ticket #660 (Wrong gfx for lumberjack in second increment) closed by totycro
fixed: (In [3587]) fixes #660 (Wrong gfx for lumberjack in second increment)
22:09 Changeset [3587] by totycro

fixes #660 (Wrong gfx for lumberjack in second increment)

21:51 Ticket #659 (Destroy claypit house removed also the claypit self) closed by totycro
fixed
21:41 Changeset [3586] by totycro

Restore resource deposit when removing the clay pit.

Added possibility to ...

20:00 Ticket #648 (Show something when you click on the SIGNAL FIRE.) reopened by eoc
Lol, sorry for that title. Not sure where my thoughts were... ;-)
15:06 Ticket #660 (Wrong gfx for lumberjack in second increment) created by kili
If you build a lumberjack in the second increment he has the gfx from the …
14:58 Ticket #659 (Destroy claypit house removed also the claypit self) created by kili
If i remove a claypit house on a non empty clay pit field, it removes also …

07/22/10:

23:11 Ticket #657 (Inventory display is only capable of displaying four goods at max) closed by eoc
fixed: (In [3585]) Made clay visible in settlement inventory and gave it a trade …
23:11 Changeset [3585] by eoc

Made clay visible in settlement inventory and gave it a trade value. Fixes ...

23:01 Changeset [3584] by eoc

Added/Updated some inventory icons.

22:23 Changeset [3583] by eoc

Added placeholder icons for clay.

22:16 Ticket #658 (Update current placeholder icon for clay (displayed in inventory and ...) created by eoc
the size could be around 50x50. we need some transparent edge of ~ 5 px …
22:14 Ticket #657 (Inventory display is only capable of displaying four goods at max) created by eoc
(i) produce and collect more than four different goods (ii) open your …
22:11 Ticket #656 (Fillbar overlaps menu graphics in some menus ( exchange )) created by eoc
(i) have four goods in your settlement with amount >0 (ii) try to load …
11:07 Ticket #655 (crash when clicking on loaded goods tab of ship created at startup (random ...) closed by totycro
fixed: fixed in rev 3582
11:02 Ticket #654 (clicking on inventory not possible) closed by totycro
fixed: (In [3582]) fixes #654 (just a typo)
11:02 Changeset [3582] by totycro

fixes #654 (just a typo)

03:16 Ticket #655 (crash when clicking on loaded goods tab of ship created at startup (random ...) created by spq
see summary and logfile
01:09 Ticket #654 (clicking on inventory not possible) created by eoc
in brach office and storage
00:25 Ticket #472 (buildings: new model for weaver) closed by terwarf
fixed: (In [3581]) Added new weaver model (fixes #472)
00:25 Changeset [3581] by terwarf

Added new weaver model (fixes #472)

07/21/10:

17:47 Changeset [3580] by totycro

Made clay be collected by storages

17:43 Changeset [3579] by totycro

Fixed inventory amount display in production overview tab

17:07 Changeset [3578] by eoc

Display needed bricks correctly.

16:44 Changeset [3577] by eoc

Standardized some tooltip/label names. Made xml code a bit more legible ...

10:30 Ticket #533 (Implement Claypit) closed by totycro
fixed

07/20/10:

12:54 Changeset [3576] by totycro

Set clay resource icon in db

12:19 Changeset [3575] by eoc

Reduced size of raw clay icons a bit.

12:14 Changeset [3574] by eoc

Temp icon for raw clay (clipped of terrain).

10:39 Ticket #653 (Removing goods in trade (buysell) does not reset slider and green fillbar) created by eoc
(i) put some goods in the box to buy or sell them, drag slider to any …
10:24 Changeset [3573] by totycro

Made bricks collected by the storage

10:14 Changeset [3572] by totycro

Adapted code to svn pre-commit hook instead of keyword substitution, since ...

01:19 Changeset [3571] by totycro

Testing border case of svn keyword substitution

01:16 Ticket #530 (Find possibility to replace tokens in distribution files) closed by totycro
fixed: (In [3570]) svn keyword subtitution works. fixes #530
01:16 Changeset [3570] by totycro

svn keyword subtitution works. fixes #530

01:13 Changeset [3569] by totycro

Testing svn keyword substitution

01:10 Changeset [3568] by totycro

made bricks buildchain work (raw clay from deposit -> clay (mine) -> ...

01:06 Ticket #546 (game segfault often) closed by totycro
fixed
00:33 Changeset [3567] by totycro

Made clay pit produce clay

00:17 Changeset [3566] by totycro

Gave mine access to the deposits resources

07/19/10:

23:32 Changeset [3565] by nihathrael

Fix a small loading bug in the worldid class that could lead to conflicts ...

23:14 Changeset [3564] by nihathrael

First version of the refactored buildingtool

22:39 Changeset [3563] by totycro

Added claypit to the game. It currently doesn't do anything.

14:19 Ticket #642 (Crash when loading boatbuilder that is working while the game was saved) closed by totycro
fixed: (In [3562]) Fixed boatbuilder load crash fixes #642 --load-map, …
14:19 Changeset [3562] by totycro

Fixed boatbuilder load crash fixes #642 --load-map, --start-map and ...

07/17/10:

18:07 Changeset [3561] by totycro

Fixed a minor bug that caused multiple builds with one mouse drag to not ...

13:52 Changeset [3560] by totycro

Made building radius preview (the yellow stuff) about 30% faster ...

13:23 Changeset [3559] by totycro

Made rect.get_radius_coordinates() at least 2 to 4 times faster by using a ...

07/15/10:

13:28 Changeset [3558] by totycro

Made highlighting buildable tiles about twice as fast. (This is what ...

12:44 Changeset [3557] by totycro

Got rid of WorldObject?.getId() which isn't very pytonic. Use access to ...

00:44 Ticket #198 (Goodchangemenu, hard positions) closed by totycro
fixed
00:42 Ticket #521 (Fields are not displayed correctly) closed by totycro
fixed: (In [3556]) Added layer for fields fixes #521 Minor code cleanup
00:42 Changeset [3556] by totycro

Added layer for fields fixes #521 Minor code cleanup

07/12/10:

21:51 Changeset [3555] by eoc

Display current rev again instead of Alpha.\nTypo in help string.

21:26 Ticket #595 (Build menu heading text looks like being overlapped by something when ...) closed by totycro
invalid: it takes only a fraction of a second here.
21:14 Changeset [3554] by eoc

Hopefully updated some tooltip and description changes recently made. ...

21:12 Ticket #650 (Tent heavily rotating when using keyboard scrolling in build preview) closed by totycro
fixed: (In [3553]) Make build preview in tab at the right side keep the same …
21:12 Changeset [3553] by totycro

Make build preview in tab at the right side keep the same image when ...

20:39 Changeset [3552] by eoc

Added that eoc guy to the credits (shifted content around a bit). -- Minor ...

20:19 Ticket #649 (tradesell: slider can't be dragged to position zero (0 t)) closed by totycro
fixed: (In [3551]) fixes #649 (slider can't be dragged to position zero (0 t))
20:19 Changeset [3551] by totycro

fixes #649 (slider can't be dragged to position zero (0 t))

20:10 Ticket #616 (Buildings with size != 2x2 don't rotate properly) closed by totycro
fixed: fixed in rev 3550
20:04 Changeset [3550] by totycro

Removed old unused config.sqlite

19:36 Changeset [3549] by totycro

Fixed rotate-move bug

07:05 Changeset [3548] by greyghost

Try and make the tooltips less buggy..

07/11/10:

21:54 Changeset [3547] by totycro

Don't let people get happy because of the community ;)

18:41 Changeset [3546] by greyghost

Minor tooltip display fix for multiline tips.

12:42 Changeset [3545] by eoc

Polished tutorial, there were some typos and a wrong trigger.

12:01 Changeset [3544] by eoc

SVN test, updated tutorial. Now using logbook and messagewidget.

11:57 Changeset [3543] by greyghost

Cleanup.

11:33 Changeset [3542] by greyghost

Fix game after Canceling overwrite. Multiple mainmenu instances used to be ...

10:19 Changeset [3541] by greyghost

Fix saving after trying with invalid filename. Enable removing failed ...

00:39 Ticket #652 (Settlement range not recalculated / redrawn when tearing down buildings) closed by eoc
wontfix: closed until we have a real specification of the range.
00:34 Ticket #652 (Settlement range not recalculated / redrawn when tearing down buildings) created by eoc
(i) Build any building at the edge of your settlement's range (white area …
00:22 Changeset [3540] by totycro

Fixed placement of a headline

00:16 Changeset [3539] by totycro

Fixed crash when changing the name of a loaded object.

00:14 Ticket #651 (Tooltips when hovering settlement name (top bar) or some tabs in the GUI ...) created by eoc
(i) Hover one of the text field settlement name / ship name (ii) Look …

07/10/10:

23:59 Ticket #650 (Tent heavily rotating when using keyboard scrolling in build preview) created by eoc
(i) Click on tent in build menu (ii) Place build preview graphic …
23:32 Ticket #648 (Show something when you click on the SIGNAL FIRE.) closed by kili
fixed
23:21 Changeset [3538] by totycro

Don't show buildSettlement button if ship is only next to islands where ...

20:28 Changeset [3537] by greyghost

Trying to use Delete Save Game would cause gui to get stuck in main menu

19:57 Changeset [3536] by greyghost

Updated player emblems by eoc

17:50 Changeset [3535] by Kilian

Repositioning of player flags THANKS EOC !!! :D

17:42 Changeset [3534] by Kilian

Replace image of overviewTab for the trader

17:34 Ticket #649 (tradesell: slider can't be dragged to position zero (0 t)) created by eoc
even though selling everything you produce probably makes sense. At the …
17:30 Ticket #648 (Show something when you click on the SIGNAL FIRE.) created by eoc
Yeah. A tab with description of about three lines would be nice. Example …
17:26 Ticket #647 (Game crashs while opening buildmenu via b or via mouse) created by kili
Sometimes while opening the buildmenu, the game crashs with a segmention …
12:15 Changeset [3533] by totycro

Added new player emblems from eoc

01:51 Ticket #582 (Disable Middle Mouse Button temporarily) closed by totycro
fixed: (In [3532]) Disabled middle mouse button scrolling (for now) fixes …
01:51 Changeset [3532] by totycro

Disabled middle mouse button scrolling (for now) fixes #582 refs #231 refs ...

01:45 Changeset [3531] by totycro

Fixed a crash that was caused by an old bug and triggered by the last ...

01:30 Changeset [3530] by totycro

create new traders when there are many settlements (1 trader for every 2 ...

00:33 Changeset [3529] by nihathrael

Added patch by dario for savegame versions. This allows the user to see if ...

07/09/10:

18:59 Ticket #529 (Enter key should be have same behaviour like ok-button) closed by totycro
fixed
18:58 Ticket #572 (Make effects of commands visible before executing them in MP games) closed by totycro
fixed: not necessary since the execution delay is down far enough.
18:57 Ticket #573 (Decrease command execution delay) closed by totycro
fixed: it's now down to 4 ticks (0.25 sec).
18:31 Changeset [3528] by Kilian

Replace image of normal ship by trader.

17:32 Ticket #591 (Show something when you click on the trader) closed by totycro
fixed
16:31 Changeset [3527] by totycro

Refactoring: - moved save from main to session - use constant variables ...

15:50 Changeset [3526] by totycro

Removed old handwritten encoder class as well as simplejson from ...

14:36 Changeset [3525] by manuel

fix crash on 2nd rename

14:32 Changeset [3524] by totycro

Workaround for too eager translations to display the chat hotkey help

14:30 Changeset [3523] by totycro

updated help to include chat hotkey

14:23 Changeset [3522] by totycro

Added autofocus to text input field for chat and change name dlg

14:15 Changeset [3521] by totycro

Implemented ingame chat disabled debugger hotkey

13:50 Changeset [3520] by totycro

Added missing file

13:46 Changeset [3519] by totycro

Implemented player emblems ingame. To use it, add an icon named ...

12:42 Changeset [3518] by totycro

Display running costs for branch office

12:32 Changeset [3517] by totycro

Implemented mechanism to show tabs when clicking on enemy's ...

11:54 Changeset [3516] by totycro

trivial adaptions to the mp gui

02:16 Changeset [3515] by totycro

Fixed save/load

01:50 Changeset [3514] by totycro

made settlers need half as much textiles as before gave farm 2 ...

00:18 Changeset [3513] by manuel

make --restore-settings work again

00:05 Changeset [3512] by totycro

Fixed save/load

00:03 Changeset [3511] by nihathrael

Autoscroll to the bottom in the gamelobby NOTE: Only scrolls to the second ...

07/08/10:

23:42 Ticket #646 (Work on redesign of the tradetab) created by eoc
GRAPHICS + CODE:GAME A mockup of possible changes is found attached. …
23:32 Changeset [3510] by nihathrael

Resize the creater label in the game lobby and multiplayer lobby

23:26 Changeset [3509] by manuel

partly fix save game loading

23:06 Changeset [3508] by manuel

missing import from merge

23:05 Changeset [3507] by nihathrael

Fixed player display in the gamelobby

22:45 Changeset [3506] by nihathrael

Small improvement on the sqliteanimation loader Corrected log name for ...

22:38 Changeset [3505] by manuel

MFMP #2

22:38 Changeset [3504] by manuel

MFMP #1

16:31 Ticket #643 (savegame revisioning patch) closed by dario
finished: ok, i'm sending it to team@…

07/07/10:

23:11 Ticket #645 (Branch office graphics do not fit all possible building sites (coastal ...) created by eoc
You might want to look at the picture, those landing stages actually want …
21:13 Changeset [3503] by tuempl

NetworkInterface?().ping() now receives all available packets, not only ...

14:22 Changeset [3502] by manuel

- enable local commandmanager - fix crash in network client

11:38 Changeset [3501] by manuel

we need MORE settlement names :D

11:25 Changeset [3500] by manuel

- renamed logger networkinterface to network - removed useless debugging ...

03:21 Changeset [3499] by manuel

remove some flushing. maybe we flush too much

00:39 Changeset [3498] by manuel

fix of the day!

07/06/10:

23:51 Changeset [3497] by totycro

Commented out a debug statement

23:47 Changeset [3496] by totycro

Reduced execution delay to 4 again

23:44 Changeset [3495] by manuel

renamed dev network client

23:30 Changeset [3494] by totycro

Reverted test code from recent commits

23:27 Changeset [3493] by manuel

i like network flushing a lot

23:17 Changeset [3492] by totycro

set ticks per second to 1 for testing

23:14 Changeset [3491] by totycro

really really disabled hash checkup

23:08 Changeset [3490] by totycro

really disabled hash checkup

22:59 Changeset [3489] by totycro

deactivated hash checkup

22:52 Changeset [3488] by totycro

increased execution delay for testing

22:44 Changeset [3487] by manuel

adding console client

22:27 Changeset [3486] by manuel

debugging song: ...

22:17 Changeset [3485] by manuel

add more debugging

21:52 Changeset [3484] by nihathrael

Little better debug

21:51 Changeset [3483] by manuel

nope. that code is not bad...

21:49 Changeset [3482] by manuel

is this bad code?

21:22 Changeset [3481] by manuel

update playerlist on new gamedata

21:21 Changeset [3480] by totycro

Added debug output to mpmanager

21:05 Changeset [3479] by manuel

more p2p data debugging

20:12 Changeset [3478] by totycro

Fixed stealing in mp games. Cause: collector.owner was never set, so this ...

19:53 Changeset [3477] by manuel

don't connect paths from different players (only visual)

16:49 Changeset [3476] by manuel

- fix a possible division by zero bug in timer - pause the game on network ...

16:06 Changeset [3475] by manuel

- fix mp playerlimit to be at least 2 players (from last commit) - use ...

03:49 Changeset [3474] by manuel

make multiplayer games start with 2 players at least

03:45 Changeset [3473] by manuel

clear lobby chat textfield on first focus

03:14 Changeset [3472] by manuel

remove unnecessary condition

03:08 Changeset [3471] by manuel

- if client is already disconnected dont raise exceptions upon additional ...

01:13 Changeset [3470] by manuel

quitting a mp game should disconnect us from the other players :)

01:00 Changeset [3469] by totycro

show creator of game in game selection menu as well as in lobby

00:38 Changeset [3468] by manuel

show creator of mpgame as player in overview

00:36 Ticket #644 (add playerdataselection to global settings) created by tuempl
add …
00:16 Changeset [3467] by totycro

Fixed endless recursion on disconnect in mp games

00:07 Changeset [3466] by manuel

reset internal variables of network client back upon network failure

07/05/10:

23:08 Changeset [3465] by totycro

Fixed a minor crash introduced in a recent commit. The crash occured when ...

21:23 Ticket #643 (savegame revisioning patch) created by dario
i had the problem that after changes to savegame file-format uh would …
20:22 Ticket #642 (Crash when loading boatbuilder that is working while the game was saved) created by totycro
the summary says it all, here is the traceback you get when you load the …
20:18 Ticket #641 (Tooltips in exchange window jump around and cause clicks on goods to have ...) created by eoc
When clicking around in the exchange window fast enough (need to click on …
20:09 Ticket #594 (Farm looks like having potatoes in inventory when built) closed by totycro
fixed: (In [3464]) fixed #594 (potato icon was too small, so a line below it was …
20:09 Changeset [3464] by totycro

fixed #594 (potato icon was too small, so a line below it was visible)

20:04 Changeset [3463] by totycro

Fixed save/load, broken by the marketplace having a production line

19:47 Ticket #621 (crash when moving boatbuilder-boat) closed by totycro
invalid: i just build 10 boats with the trunk version, without any problems. it …
19:36 Changeset [3462] by manuel

better description for --mp-bind

19:34 Changeset [3461] by manuel

- network settings are now temporary and wont get saved in config. for ...

19:27 Ticket #581 (segfault when quitting) closed by totycro
fixed: (In [3460]) fixed segfault caused by quitting UH while preloading thread …
19:27 Changeset [3460] by totycro

fixed segfault caused by quitting UH while preloading thread is active. ...

19:21 Ticket #617 (ebuilds missing dependencies) closed by totycro
fixed
17:22 Changeset [3459] by nihathrael

Reduce tree production time to 60 seconds to fit tree animation time

17:13 Ticket #638 (Fix tree animation order) closed by nihathrael
fixed: (In [3458]) Make sure the tree animation order is correct fixes #638
17:13 Changeset [3458] by nihathrael

Make sure the tree animation order is correct fixes #638

16:11 Ticket #620 (building-range-arc gets lost of other player builds) closed by manuel
fixed: fixed in commit 3457
16:10 Changeset [3457] by manuel

don't remove layers upon removal of basicbuilding as this will affect all ...

15:45 Changeset [3456] by totycro

Removed accidentally commited debug code.

15:44 Changeset [3455] by totycro

Fixed totally ugly implementation of check_market_place_in_range, which ...

14:29 Changeset [3454] by manuel

make namedobjects have unique names (ships, settlements, etc..)

14:04 Ticket #639 (Make deleting trees only possible in own settlement) closed by totycro
fixed: (In [3453]) Buildings can now only be teared if the player owns them. If …
14:04 Changeset [3453] by totycro

Buildings can now only be teared if the player owns them. If the player ...

04:33 Changeset [3452] by manuel

- play some special messagewidgets sounds (e.g. new settlement) only on ...

03:47 Ticket #640 (Make collectors only pickup goods at player's buildings) closed by totycro
fixed: (In [3451]) Make collectors only pickup goods at player's buildings. fixes …
03:47 Changeset [3451] by totycro

Make collectors only pickup goods at player's buildings. fixes #640

03:39 Changeset [3450] by totycro

Show a popup and exit to main menu on network troubles instead of crashing ...

03:34 Changeset [3449] by manuel

- add a 2nd commandmanager which handles local commands (e.g. local ...

03:09 Ticket #640 (Make collectors only pickup goods at player's buildings) created by totycro
Currently, collectors will choose any building, that provides needed …
03:04 Ticket #639 (Make deleting trees only possible in own settlement) created by totycro
Currently, you can delete any trees anywhere, even those in the settlement …

07/04/10:

23:31 Changeset [3448] by manuel

- remove legacy network code - fix add_building (to settlement) which ...

20:16 Changeset [3447] by greyghost

Extend .bat to use debug with '--debug'.. deafult is still non debug.

18:07 Changeset [3446] by nihathrael

Rotate rect area under nonsquare buildings correctly Graphics still don't ...

16:57 Changeset [3445] by manuel

add the awesome multiplayer team to authors/credits

16:04 Changeset [3444] by manuel

fix commit 3443

15:39 Changeset [3443] by Andre

Patch by manuel

15:17 Changeset [3442] by nihathrael

Removed debug output for the logbook

14:04 Ticket #586 (Make page scrolling in logbook more realistic) closed by nihathrael
fixed: (In [3441]) Logbook now flips pages like a real book Fixes #586
14:04 Changeset [3441] by nihathrael

Logbook now flips pages like a real book Fixes #586

07/03/10:

23:25 Ticket #638 (Fix tree animation order) created by nihathrael
The trees' animation order is not correct. The graphics are shown in the …
23:09 Ticket #637 (Create Mountain graphics) created by eoc
... because we only have two small ones lacking correct tile size …
23:07 Ticket #636 (Implement mountains) created by eoc
Mountains at the moment basically are tiles placed above ground tiles …
22:29 Ticket #571 (Buildingtool doesn't notice changes in stock) closed by nihathrael
fixed: (In [3440]) Building preview is now updated correctly again Increased time …
22:29 Changeset [3440] by nihathrael

Building preview is now updated correctly again Increased time for radius ...

20:29 Changeset [3439] by nihathrael

Settlers can now finally pickup the community resource at the marketplace

14:23 Changeset [3438] by manuel

adding enet binary for freebsd-x86

14:18 Changeset [3437] by manuel

remove old/legacy network code

14:15 Changeset [3436] by manuel

set mp-server default port + correct line intending

02:13 Changeset [3435] by totycro

Added licence header to network source files

01:08 Changeset [3434] by nihathrael

* Refactoring in the buildingtool * Made marketplace produce the community ...

00:48 Changeset [3433] by manuel

remove legacy network test impl

07/02/10:

17:31 Changeset [3432] by totycro

added missing files

17:27 Changeset [3431] by totycro

Readded network dir

17:24 Changeset [3430] by nihathrael

Remove network dir because of problems to add new files

17:14 Changeset [3429] by totycro

Try to add missing dirs

17:09 Changeset [3428] by totycro

Fixed an invalid import

17:07 Ticket #623 (game crashes when exiting) closed by totycro
fixed
17:07 Changeset [3427] by totycro

Display a nice message if the client can't connect to the server.

16:59 Changeset [3426] by totycro

Display fancy message if an mp player gets disconnected and quit game ...

15:47 Changeset [3425] by totycro

Removed debug print statement.

15:42 Changeset [3424] by totycro

Really fixed sp in mp branch

15:33 Changeset [3423] by totycro

Fixed singleplayer in mp branch minor code beautification

15:23 Changeset [3422] by totycro

Fixed quick fixes that were necessary to keep order when iterating dicts ...

14:03 Ticket #635 (Update license file (/doc/LICENSE)) created by eoc
Got told that this is not up to date.
13:55 Ticket #634 (Barracks) created by eoc
If you find some fun... this will have low priority since combat is …
13:53 Ticket #633 (Half-timbered house) created by eoc
Residential of increment III. As usual, there can (and should) be more …
13:51 Ticket #632 (Tavern) created by eoc
This is the place where settlers meet. Consumes alcohol, so some broken / …
13:49 Ticket #631 (Clinker lighthouse) created by eoc
last upgrade of the "basic" light tower. Facade of bricks (-.
13:48 Ticket #630 (Clinker church) created by eoc
last upgrade of the "basic" church. Facade of bricks (-.
13:43 Ticket #629 (Blender (spices>condiments, later also tea)) created by eoc
Produces condiments (out of spices). An upgraded version of same size …
13:41 Ticket #628 (Tobacconist) created by eoc
Rolls tobacco products out of tobacco.
13:40 Ticket #627 (Toolmaker) created by eoc
Produces tools out of iron and wood (not boards).
13:39 Ticket #626 (Smeltery) created by eoc
Here all kinds of ore are molten using charcoal. Bricks are available to …
13:35 Ticket #625 (Fields for farm and garden (III)) created by eoc
farm, important: tobacco field farm, less important: hemp field, pigsty …
13:13 Ticket #603 (Weaver) closed by eoc
duplicate
01:45 Ticket #619 (crash when pausing lumberjack) closed by totycro
fixed
01:44 Ticket #624 (rename settlement is only client side) closed by totycro
fixed: (In [3421]) Rename now changes names for every user in mp games. fixes …
01:44 Changeset [3421] by totycro

Rename now changes names for every user in mp games. fixes #624

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