Timeline


and

07/01/10:

22:56 Ticket #624 (rename settlement is only client side) created by manuel
a player can rename his settlement. this change won't get populated to …
16:12 Ticket #623 (game crashes when exiting) created by tuempl
16:11 Ticket #622 (continue game after one player disconnected) created by tuempl
Would be a very cool feature, especially if there are more than two …
16:10 Ticket #621 (crash when moving boatbuilder-boat) created by tuempl
./run_uh.py --mp-master=game1.clan-server.at 2>&1 | tee output.out Widget …
16:09 Ticket #620 (building-range-arc gets lost of other player builds) created by tuempl
[…]
16:07 Ticket #619 (crash when pausing lumberjack) created by tuempl
log:  http://pastebin.com/uuFiZpmC identified as lambda-function problem
14:47 Ticket #618 (Buildings previews don't rotate in place..) closed by nihathrael
duplicate: Duplicate of #616
14:10 Ticket #618 (Buildings previews don't rotate in place..) created by GreyGhost
If you use the rotate buttons the buildings won't rotate in place.. They …

06/30/10:

02:08 Ticket #617 (ebuilds missing dependencies) created by srnjcbsn
FIFE will not build without 'dev-games/guichan' installed, but this isn't …

06/29/10:

23:15 Ticket #616 (Buildings with size != 2x2 don't rotate properly) created by eoc
An Example for this would be the brickyard, but branch office seems to …

06/28/10:

20:08 Ticket #613 (Wooden Pier) closed by eoc
worksforme: --closed to focus on first implementations--
20:07 Ticket #611 (Volunteer Fire Brigade) closed by eoc
worksforme: --closed to focus on first implementations--
20:07 Ticket #608 (Road Constructor) closed by eoc
worksforme: --closed to focus on first implementations--
20:07 Ticket #607 (Charcoal Burning) closed by eoc
worksforme: --closed to focus on first implementations--
20:07 Ticket #605 (Vintner) closed by eoc
worksforme: --closed to focus on first implementations--
20:06 Ticket #604 (Brewery) closed by eoc
worksforme: --closed to focus on first implementations--
20:06 Ticket #602 (Forester's lodge) closed by eoc
worksforme: --closed to focus on first implementations--
20:06 Ticket #601 (Garden) closed by eoc
worksforme: --closed to focus on first implementations--
19:43 Ticket #615 (Gravel Path) created by eoc
Street, first upgrade of trail. Looking like a cart road is probably even …
19:41 Ticket #614 (Storage Hut) created by eoc
Upgrade of storage tent. Wood somewhere, please (-.
19:40 Ticket #613 (Wooden Pier) created by eoc
Some coastal building where ships can trade at. Small (maybe very small) …
19:38 Ticket #612 (Market Square B) created by eoc
This should slightly differ from the sailors market place but not too …
19:37 Ticket #611 (Volunteer Fire Brigade) created by eoc
First fire service building (available after research only) - does not …
19:35 Ticket #610 (Wooden Lighthouse) created by eoc
Upgrade of Signal Fire. Top roof would not be too nice from logical point …
19:34 Ticket #609 (Wooden church) created by eoc
Upgrade of our pavilion (church I building). Only graphics change in …
19:33 Ticket #608 (Road Constructor) created by eoc
This building provides a unit which upgrades the roads in a (larger) range …
19:32 Ticket #607 (Charcoal Burning) created by eoc
Burns charcoal out of wood. Since a wooden hut is not the best solution …
19:30 Ticket #606 (Distillery) created by eoc
Produces liquor out of sugar. Yet another provisory building which will …
19:28 Ticket #605 (Vintner) created by eoc
Produces wine out of grapes. Since most of the "work" is done in wine …
19:26 Ticket #604 (Brewery) created by eoc
Is intended to produce beer out of hop. Since breweries mostly were …
19:23 Ticket #603 (Weaver) created by eoc
Unless we want to use the tent in increment 2, we could use a new …
19:22 Ticket #602 (Forester's lodge) created by eoc
The lodge is available as either lumberjack upgrade or separate building …
19:19 Ticket #601 (Garden) created by eoc
The garden works like the farm, but it should have a focus on plants and …
19:18 Ticket #600 (Fields for farm and garden (incr II)) created by eoc
farm: hop field, vegetable field, sugarcane field garden: vineyard …
19:15 Ticket #599 (Create Increment 3 Buildings (Settlers)) created by eoc
This serves as a meta-ticket which is blocked by all graphics of buildings …
19:09 Ticket #598 (Create Increment 2 Buildings (Pioneers)) created by eoc
This serves as a ticket which is blocked by all graphics of buildings we …

06/25/10:

01:38 Ticket #597 (Lobbychatmessages appears twice) closed by manuel
fixed: fixed
00:56 Ticket #597 (Lobbychatmessages appears twice) created by manuel
(Own) lobbychatmessages appears (at least) twice

06/23/10:

12:27 Ticket #596 (Handle two buildevents of different players that conflict) closed by tuempl
fixed

06/22/10:

02:43 Ticket #596 (Handle two buildevents of different players that conflict) created by tuempl
if two players create a settlement in the same second both settlements are …
02:27 Ticket #585 (Create method to check if games are still in sync) closed by tuempl
finished
02:25 Ticket #563 (User interaction only via command) closed by tuempl
finished

06/21/10:

18:41 Ticket #595 (Build menu heading text looks like being overlapped by something when ...) created by eoc
Changing the increment tab causes this to happen only once per tab while …
18:37 Ticket #594 (Farm looks like having potatoes in inventory when built) created by eoc
A newly built farm has a small green bar at the potatoes' stoc (and only …
17:59 Changeset [fc53657bec4cb5a70f2f81272c428622e2df3b62] by Kilian <Kilian@…>
Resized the community icons, now they are smaller. git-svn-id: …
16:44 Changeset [6bef874297a60835c4dfd668254876a901fbf222] by nihathrael <nihathrael@…>
Marketplace now produces the community resource, missed that in last …
16:40 Ticket #478 (ressources: add market place to the needed ressources) closed by nihathrael
fixed: (In [3382]) Added community ressource as requirement for settlers Fixes …
16:40 Changeset [e8d19a84657c3bacf84c4811ad2b680c0622138e] by nihathrael <nihathrael@…>
Added community ressource as requirement for settlers Fixes #478
16:21 Ticket #593 (Loading a level-2 game displays the upgrade message) closed by nihathrael
fixed: (In [3381]) Fixes #593, hopefully Settler_level is now saved in a …
16:21 Changeset [cc73ebebf79554d6e380f2850e0ebcd6288483dc] by nihathrael <nihathrael@…>
Fixes #593, hopefully Settler_level is now saved in a savegame, old …

06/20/10:

14:20 Changeset [33ff83c5311b5949039ab19912194d00cb561e7a] by nihathrael <nihathrael@…>
Tooltip + MMB fixed even better git-svn-id: …
14:12 Ticket #559 (Branch office building range not always restricted to current island) closed by nihathrael
invalid: They are technically the same island. So not a bug, but a feature :)
14:03 Ticket #534 (Pause collectors sounds) closed by nihathrael
fixed: (In [3379]) Play ambient sounds for buildings only every 15-30 seconds …
14:03 Changeset [72b42975b021793d77d901676345ccd4ba4f887c] by nihathrael <nihathrael@…>
Play ambient sounds for buildings only every 15-30 seconds Fixes #534
13:37 Ticket #561 (MMB+hold on buttons drags tooltip with it) closed by nihathrael
fixed: Fixed by [3377]
13:36 Changeset [42d1656549edc1ec2f76f9a556336f115ae38ea7] by nihathrael <nihathrael@…>
Removed print statement that was left over from debugging git-svn-id: …
13:33 Changeset [a883f2ff4b8758f26e295f3cc0864b4cb164d23b] by nihathrael <nihathrael@…>
Resize tooltips correctly to display all the text git-svn-id: …
13:19 Ticket #447 (Changing language won't update size of textboxes) closed by nihathrael
fixed: Fixed with [3376].
13:15 Ticket #560 (Changing options ingame causes some visible GUI button elements to display ...) closed by nihathrael
fixed: (In [3376]) Gui translations now update correcty, even on tooltips Fixes …
13:15 Changeset [81f663061e128f2515c6125a69a27fbf86c3893b] by nihathrael <nihathrael@…>
Gui translations now update correcty, even on tooltips Fixes #560

06/18/10:

11:18 Ticket #555 (game initiation for clients) closed by totycro
fixed
11:18 Ticket #556 (synchronise random number generators) closed by totycro
fixed
11:18 Ticket #569 (gui for lobby) closed by totycro
fixed: It's not that pretty yet, but fully functional.
10:53 Changeset [fc7ee6e1fadea598a2107e0c30bdd2df99d0259b] by nihathrael <nihathrael@…>
Setting BPP is now possible. 0 means default git-svn-id: …
03:00 Changeset [a4b092a16385dc7c09660982b1aeb06d13233007] by totycro <totycro@…>
Fixed save/load (broken by one of the latest revs) git-svn-id: …
00:04 Ticket #554 (master server) closed by manuel
fixed: already in svn

06/17/10:

22:11 Changeset [5a95cc692bbff4123320de0b6680828fbd4eddcb] by nihathrael <nihathrael@…>
Changes require restart now properly styled git-svn-id: …
21:41 Changeset [a381696c872996cb00ddf0d0afd5ec91f46674ea] by nihathrael <nihathrael@…>
* Pressing esc ingame now works again git-svn-id: …
18:00 Changeset [4e434c55292c0182f7ce9a3a02537bccabbcac12] by nihathrael <nihathrael@…>
Small fix to make error handling of translations more robust git-svn-id: …
17:50 Changeset [7f322399fba3bcb7b81e7dbd76d78c119326fe27] by nihathrael <nihathrael@…>
Added missing default settings-dist.xml file git-svn-id: …
17:45 Changeset [0eeea6af0209db30063e0a6f90e890d65b449236] by nihathrael <nihathrael@…>
The settings.xml file is now saved in the .unknownhorizons user folder …
17:39 Changeset [6e646b8a002691e9cb8441465f9f1106ce3bde1a] by nihathrael <nihathrael@…>
Added an improvement to the english tutorial All props to azerttyu for …
17:35 Changeset [1f87a99462a4b957b917d04d73f2d00180d379e3] by nihathrael <nihathrael@…>
* Removed Settings class in favor of the new fife_settings module * All …

06/15/10:

20:43 Ticket #565 (Bug when building a chuch on a second island) closed by totycro
worksforme: This seems to not happen anymore, and without a python or gdb backtrace, …

06/14/10:

17:04 Changeset [231e046be0c220806037145a8b332fe2415d7886] by nihathrael <nihathrael@…>
Adapted to fife API change in recent commit. FIFE revision >= 3370 is now …

06/13/10:

20:36 Changeset [6db3bb3487e3f440e8dc421e8cfef3f668d70bd3] by nihathrael <nihathrael@…>
Added new version of the english tutorial by eoc * fixes a bug …

06/12/10:

22:50 Ticket #593 (Loading a level-2 game displays the upgrade message) created by eoc
When loading a game with already upgraded housings, the first message …
21:52 Ticket #592 (Add a QuickLoad per keystroke while in the main menu) created by eoc
F9 could, if pressed while in main menu and especially right after …
01:17 Ticket #590 (Fix tutorial) closed by eoc
fixed
01:16 Changeset [01cb8776da81fae124141bd6280e577851e8c0c2] by totycro <totycro@…>
Updated tutorial (thx @ eoc) git-svn-id: …

06/11/10:

17:16 Changeset [f1ae23810689e79d97ca5413436b89ac7147778c] by totycro <totycro@…>
Fixed a bug that made the trader not reach a bo. (thx @eoc for reporting) …
16:51 Ticket #591 (Show something when you click on the trader) created by totycro
Players usually don't know which ship is the trader, and when you …
14:14 Ticket #590 (Fix tutorial) created by totycro
In the current tutorial, you're supposed to build a farm at lvl 1, which …

06/08/10:

20:57 Ticket #589 (Improve Random Map Script) closed by nihathrael
fixed: Added with [3349]. Thanks for contributing!
20:56 Changeset [ca671fdf6a5515d13ccbb9038fe9c63fc788f7f3] by nihathrael <nihathrael@…>
Added Yeya's patch to improve random island generation Adds a new …
19:35 Ticket #588 (Improve Random Map Script) closed by Yeya
duplicate
19:32 Ticket #589 (Improve Random Map Script) created by Yeya
Improving the random map script. In the attached patch, I have added …
19:31 Ticket #588 (Improve Random Map Script) created by Yeya
Improving the random map script. In the attached patch (ha ha that …
08:25 Ticket #587 (Game doesn't start anymore—crashes when loading) closed by nihathrael
invalid: You need the latest fife version.
02:44 Ticket #587 (Game doesn't start anymore—crashes when loading) created by Andre
Starting Unknown Horizons output will be written to logfile …

06/07/10:

23:38 Ticket #586 (Make page scrolling in logbook more realistic) created by eoc
Currently, we magically move text on a right page to the left when going …
19:49 Changeset [0a67ba15ce93a769be5a9c6543f6afe1adf40e32] by nihathrael <nihathrael@…>
Applied patch by Yeya to improve random map generation. Thanks for you …

06/03/10:

14:14 Ticket #585 (Create method to check if games are still in sync) created by totycro
Especially for debugging, it would be great to have a method for mp-games …
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